Showing posts with label comics. Show all posts
Showing posts with label comics. Show all posts

August 16, 2011

How Cleo Got Her Groove Back

An Interview with Mike Maihack

Page 1 of 2 (link to
Part 2)
Click on any picture to enlarge to full size

I think the most telling description of
Mike Maihack’s work came from a recent discussion on his Facebook page. Mike had just posted a ‘quickie’ sketch portrait that he likes to release every now and then just to whet the appetite of his flock of fans. One colleague responded:

‘Is this your morning sketch? I love it! But... I hate you sooooo much right now!’

Granted, it was said very much tongue-in-cheek (and perhaps with some weeping, too? No, wait, that was me...), but what was being said is simply that Mike makes what he does look easy. Wonderfully, enticingly, ecstatically easy! It’s like taking golf lessons for years and never breaking par, then taking out a younger colleague to try it one day and he winds up being the next whoever-is-the-next-Tiger-Woods.

And it’s this ability to make these ‘amazing shots’ that he shares look so easy that has garnered Mike a huge number of fans and that he continues to be a favourite of all at any number of comic-cons, illustration displays and of course his very well known collections and also web-comics!

We’re very pleased then to bring you this interview with one of our own favourites of the past moons!

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Hi Mike, welcome! Before we start, I have to ask from where did the name Cowshell come? And do you pronounce it ‘cow shell’ or ‘cow’s hell’?
Hi Ziggy, thanks for the invitation!

That is a great first question! And I have a completely uninteresting story for it. There was a project back in college where I needed to create a name brand. I’ve always loved cows and at the time I was throwing spirals into practically everything I drew. So I drew a spiral, placed some cow spots in it and called it a Cow Shell. It was magic!

Then, for whatever reason (probably laziness), I decided to keep using it. Now it’s on my tax forms so I guess I’m stuck with it. I really wish I had thought of something like ‘Mega Quantum RoboDragon.’

Can you tell us then, please, a little about Mike Maihack and how he got to be the popular illustrator that he is today? What were your biggest influences from childhood to now?
Popular? Haha. I don’t know about that. I just like drawing. And watching cartoons. And reading comics. So all my influences spawn from those things.

I’d have to say though that animation has been and continues to be my biggest influence. I devoured all those 60’s & 70’s Disney animations growing up, when it seemed like the greats
Ollie Johnston, Frank Thomas and Milt Kahl were animating almost every character. Even though it was talking animals for the most part, those characters were as real to me as anything else on screen. Or off-screen for that matter. ‘Robin Hood’, ‘The Sword and the Stone’ and ‘The Jungle Book’ still remain some of my favourite films.

Eventually, I also of course I discovered comics, like ‘Calvin and Hobbes’, ‘Far Side’, ‘Outland’ and eventually the X-Men. I had very little interest in drawing an actual comic book though until I picked up this old Bone trade that collected the first six issues. It was the one that had Fone Bone stepping on a rock and looking off into the distance with a map or something. Hm, now that I think about it, I loaned it to someone who moved away back in high school and never got it back. Dang!

It is kind of depressing because that is the book that pretty much started me on my career path. Again, it was such a character-driven story and the art was this amazing mesh of comic strips, animation, ‘Lord of the Rings’ and everything else I was into. I fell in love with Thorn and that was that.

I find your style unique in that (at least for me) it balances very fine pen-work with a subtle, maybe even often simplistic (not right word, I’ll work on that) way of depicting both every day and more complex or even fantastic scenes. Now that may sound like I’m trying to slap a ‘manga’ label on your work, but it’s not that. How would you describe your style, say, if you were writing an introduction for promoting your work to a general audience?
It’s funny you mention Manga because I just starting reading it last year. I mean, I’ve been watching anime for years but manga is an entirely different vehicle.

But what I’m resonating with, besides the dynamic storytelling, is what you said: this balance between incredibly fantastic situations with everyday life. I mean, looking at things like going to school or what to eat for dinner. I love that!

Even my favourite X-Men comics were the ones where they were all hanging out by the pool or playing baseball. It’s one thing to take all these crazy characters with all these extreme personalities and pit them against the Juggernaut or something, but when you place them into a real world situation—something anyone can relate too—well, that’s when the character dynamics really shine. And that to me is more interesting to read than say, ‘having to defeat the evil super villain or else the world explodes.’ But in turn, you need those impending world exploding events to make the ‘everyday’ stuff that much more enticing. It’s a balancing act.

Miyazaki is a master of this. The scenes in ‘My Neighbour Totoro’ where the girls get to have these unreal adventures with forest sprits only makes the scenes where they are dealing with her ailing mother that much more powerful. Or in ‘Kiki’s Delivery Service’, where even though she can fly and has a talking cat and all this other awesome stuff, the real drama lies in whether or not she’s going to deliver pies on time. I love that stuff.

Sorry, I’ve gone completely off topic. But I’d say that’s the gist of what I want people to get out of my work. The fantastic mixed with the mundane. If the result ends up being a little absurd, then that’s all the better. But hopefully it comes off kind of sweet as well.

Before we get to your latest awesome comic, ‘
Cleopatra in Space’, I wanted to ask you about a couple of your longer running previous offers, including ‘Cow & Buffalo’ (your creation and art) and ‘Parable’, which if I understand correctly, was or is a collaborative effort:

First, what is the current status of these ventures? ‘Cow & Buffalo’ seems to have ended; or will the closing promise of ‘to be continued’ be realized? And will ‘Parable’ continue as well now that Volume 1 has been released?
I always intended to get back to ‘Cow & Buffalo’; but now that it’s been almost two years I feel kind of bad about putting that ‘to be continued’ on there. Haha. But I don’t think it’s out of the realm of possibility that we’ve seen the last of them. I mean, those characters are a part of me. I used to describe ‘Cow and Buffalo’ as two sides of my personality having conversations with each other. It would be incredibly sad to find out I’ve become completely sane and have no more conversations to draw about.

‘Parable’ on the other hand was a massive undertaking, and I had a lot more time on my hands at the time I organized it. I guess we’ll see if another one happens. There are already a handful of stories already done for a second volume. I even fully pencilled twenty-four pages that I’d like to see finished someday.

‘Parable’ seems to have ... well, sorry, the best description I can think of is that it has an intriguing ‘
mission statement’. What was the impetus behind putting this collection together?
Well, as a comic fan and a Christian, I was frustrated with what I was seeing out there as far as Christian or faith-based comics go. Not even in terms of quality, but in the material being delivered. Like the Christian music scene of the 80’s, everything was derivative of something that was already out there in mainstream. There were good intentions, but very little on the side of creativity. But there were exceptions, like Royden Lepp’s excellent ‘David’ miniseries, and I thought, ‘This can be done.’ It’s just hardly anyone was doing it.

What was your role in getting ‘Parable’ started and up and running?
I brought up the idea of it on the Flight forums a while back (this is back when there were two, maybe three Flight books out at the time). There were a lot of like-minded artists on there so I thought it would be a good place to get some honest feedback.

It wasn’t actually my intention to do something like Flight, or even a printed anthology. I was actually thinking of maybe a website with cycling stories every now and then. But somehow the idea of doing an anthology got brought up anyhow and I ended up editing it. My role was then really more or less selecting the artists and making sure the book stayed on the path I envisioned for it.

I’m really happy with how it turned out, but the whole ordeal was a huge learning curve. If we do end up doing another volume, I would do certain things differently and hopefully end up with an even stronger book as a result.

Your
collection of books that has been published is also very impressive. What has it meant to you as an artist to have these works put into book form vs. ‘just’ having them appear on the Internet?
I don’t know. I don’t really see much of a difference.

For me, the comics remain the comics whether they are on a computer screen, on paper or on an iPad. Where it changes is the timing within the actual story. ‘Cow & Buffalo’ worked as a serialized webcomic because even though it had these long, inane story arcs, it was essentially a gag-a-day strip. It was easy to only read one page at a time and not lose too much of its integrity.

I think ‘Cleo’ on the other had suffers a bit since I’m asking readers to essentially wait a week to sometimes find out a response or reaction between the last and first panels of each page. Which maybe isn’t fair to the comic or the readers but I think many of them have adapted to that sort of timing. And I appreciate their loyalty more than I can put into words. But I do think Cleo works better as a whole and that’s where it’s nice to see it collected in print or as a digital download.


Continued in Part 2









How Cleo Got Her Groove Back

An Interview with Mike Maihack

Page 2 of 2 (link to Part 1)
Click on any picture to enlarge to full size

Mike, we’ve been looking at your different offers, including comics, books and prints, and much more! However, it seems that your newest venture, ‘Cleopatra in Space’, which is gaining more and more new fans every day, is a significant change of pace. What was your inspiration behind this comic?
Pretty much everything! But for now I’ll just say it’s kind of a love-letter to science fiction, including ‘Star Wars’, ‘Star Trek’, ‘Buck Rogers’, and all those really awful films the MST3K guys would make better for me!

But I was also itching to write a strong, identifiable female protagonist. Those who follow me on the various social networks know I’m a huge fan of characters like Batgirl,
Kitty Pryde (shown below), Veronica Mars and others! So, I wanted to contribute in my own small way to that excellent batch of characters. I think we’ve actually come a long way in entertainment where female action heroes are right on par with – if not more exciting – than their male counterparts.

Cleo’s a blend of all those fictional and non-fictional woman in my life – including a healthy sprinkling of their faults so that readers are able to watch her grow. My hope is that younger readers are able to grow along with her but at the same time also someone they can look up to.

And of course, now I have an excuse to draw cats all the time!

Congratulations are also in order in that ‘Cleo’ was named
‘the webcomic list’s’ Best Character for 2010! Hurray!! What does this kind of recognition mean to you both professionally and privately?
Well, it’s great! It means I’m a step closer to actually creating what I stated above. But what means the most is that Cleo had fans out there who actually took the time to nominate her. That’s an awesome feeling!

How do you plan out each episode? Is the writing for the entire series done? Also, as you’re releasing a new ‘page’ every Monday, I’m just curious how long each mini-episode takes to complete?
In terms of Cleo, her journey is pretty much planned out. I know where she came from, where I’m taking her, where she ends up and all the little ways in which these events in her life connect. Now granted, most of this is in my head. Haha. But it’s still pretty concrete.

My writing tends to be pretty fluid in that I know what points A, B and C are but the little details in-between I leave open enough to let the story develop and breath how it needs too. Dialogue and action sequences are often written on the fly on the margin of whatever page I’m drawing.

After the first story-arc, which ends with Chapter 3, I have the next four or five arcs roughed out and then some events beyond those arcs that need to happen for the final pages to work. I intend on taking this series to a lot of places and really fleshing out the world in which Cleo finds herself in. I’ve often said I have about ten years of story charted out which is fairly accurate.

Unfortunately, at its current page-a-week time-frame, ten years could wind up being the rest of my life. It only takes me about a day to draw a page and another to colour it. But since Cleo isn’t really a giant money-maker for me, I have to apportion the rest of my time with work that actually supports my family. Maybe that’ll change one day.

Where would you like to see ‘Cleopatra in Space’ eventually wind up (full length comic, made for TV movie, YouTube fan video, etc.)?
Um… on people’s bookshelves? Haha.
(ZN: yes, haha... oh, look! I’ve conveniently included the covers for Volumes 1 and 2 here!!)

Seriously, I’m drawing a comic for the sake of a comic. The most I can hope for is that people are still reading it long after I’m gone. Although as I delve further into the story I’m realizing there are some things in my head that I just CAN’T DRAW – but I know WHO could!

To that end, I would not be opposed to seeing ‘Cleopatra in Space’ as an animated series or something. You know, getting a chance to work with a team of people who would be very able and talented to contribute and enhance story ideas. Creating new characters, drawing better vehicles and more. That would be wonderful! But it’s not my ultimate intention. I just want the story to be told the best way possible.

A YouTube fan video would be pretty rad though.
(ZN: methinks this is what the call in the business a hint, as in hint, hint, bloody hint!!)

How about the work you do as part of various art and webcomic collectives, including
DrawerGeeks, Lunchbox Funnies and Spacedock 7? Is there a different kind of energy you get from working in or with these teams?
Well, we’re not really working together so much as supporting each other. I think more than anything it just forces you to keep putting out awesome work to keep up with the rest of the group. Most of the other creators in those groups are friends of mine, so it’s just cool to be able to have a collaborative space that we can share our work with others.

Cats obviously are near and dear to your heart. My favourite is easily ‘The Catastic 4’ (shown here), as I grew up on the latter years of the Kirby era and beyond! How do your cats influence your work?
Mind-control.

Now I think it’s safe to say that you spend if not a lot then a good deal of time at
ComicCons, both promoting your wares as well as keeping the faithful alerted to your latest releases and projects. How important are these events to your work?
I think what I look forward to most is simply seeing all my fans stop by my table. Putting a face to those that comment or follow me on Twitter of even those who I’ve never heard from before who stop by and tell me how much they are loving ‘Cleopatra in Space’. It’s such a recharge.

And of course I love seeing all my comic creator friends who I only get to see at these shows. But ultimately these shows are what financially fuel my ability to create comics. I’d have a hard time justifying turning down a few non-comic jobs otherwise. So it’s business during the day and hanging out and catching up at night.

Looking again at ‘Parable’, you make the importance of your faith in your work and life very clear. What role or even responsibility, if any, do you think that you as an artist hold in reflecting these core beliefs in your work?

Please forgive me for prying, but it's just I'm interested in knowing from your perspective, with some of the titles out there – ranging from your typical Wolverine, Punisher or Hellboy story-line to even something like ‘Sin City’ or ‘Kick Ass’ – is it even possible to find content in line with what you’ve created with ‘Parable’ within the covers of mainstream comicdom? (I am also curious to discuss this as I remember only too well the scare in the early 70’s that led my mother to getting rid of my ‘first’ collection of comics.)
I do think that a person’s faith is going to enter their work whether they’d like it to or not. It’s just part of who we are and if we aren’t putting ourselves into our work, it’s going to feel hollow. And readers are an intelligent bunch these days. They are going to tell if you’re holding back on something. Or even going against something you’ve already indicated you believed in.

Now that being said, you also need to serve your story. So I’m not saying ‘such and such character has to believe in this because such and such creator does to.’ That would be ridiculous. For example, even though I’m very open about my Christianity, it doesn’t mean it holds a place in ‘Cleopatra in Space’. In fact, later in the series I’ll start to show how important the Egyptian deities are to the events circulating the story. Granted, their existence goes completely against the monotheistic core of Christianity; but the main themes of ‘Cleopatra in Space’, faith and destiny, are still two very strong components of my belief.

In other words, don’t let your characters speak for you. Let them speak to you and then guide them to where you think they belong.

I’ve asked this question to other peers that have published on-line comics, but where do you see the comics industry as a whole going concerning print vs. electronic media?
It’ll go to electronic media. It’s inevitable so the industry better get around to embracing it.

But print isn’t going to completely fall the way of the dinosaurs. I know because there are still people – and younger people – like me out there. It may surprise some but, with the exception of a few I can follow weekly, I personally don’t read a lot of comics online. I generally wait for an old-fashioned biodegradable version to become available that I can flip through before I turn off the lights.

That may make me sound like an old man, but that’s just how I‘m used to reading stuff. No electronic device will ever be able to compete with the smell of pulp and the ability to ‘zoom’ into a page with merely a thought.

There’s also the collectable market, which every few years or so has another boom. I don’t know though; maybe that’ll transition into original art instead. But once devices like the iPad and Kindle become as common as cell phones, I don’t expect monthly periodicals lasting much longer. Trades will be here to stay though.

You’ve offered lots of fun goodies in the recent past, including of course books, commissions, prints, post cards and more! Where or perhaps better said via what medium would you like to see your work pushed in the future?
A video game. I want someone to make me a ‘Cleopatra in Space’ video game. Even though I would never have any time to play it!

What’s next for Mike Maihack?
Well, there’s a baby! People (mostly my wife) tell me that’s a pretty big deal.

There’s also a few possible things on the horizon but most of which I can’t talk about yet. One thing that did recently get announced was ‘
The Jim Henson Storyteller’s’ anthology that Archaia is putting out. I did some colour work for that.

But mainly I’m going to keep focusing on Cleo and making sure she keeps blasting her way through space. Right now the comic is on hiatus while I get enough pages done so the story can update twice as much next year. But Chapter 3 is really exciting. Can’t wait for people to start reading it!

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Mild-mannered Mike Maihack was edujumacated and grajiated from the
Columbus College of Art and Design! He spends his time drawing pictures of cats, superheroes, space girls, combinations of all of these or just about anything else he can think of that might involve a giant pink heart or serving tea. Not being a tea drinker, I can’t vouch for that last bit, but the others definitely rock!

Among his accolades – which I think is also a flavour of tea – Mike is the editor and art director of the Christian comic anthology, ‘Parable’. In addition, he is the creator of the all-ages webcomic, ‘Cow & Buffalo’. You’ll also find Mike’s contributions on a fairly regular basis as a member of many art and webcomic collectives such as Lunchbox Funnies, Spacedock 7 and
Bristolwhip.

As mentioned, he’s been privileged to have also been a contributor to anthologies like Jim Henson's ‘The Storyteller’ and
the Eisner and Harvey award-winning ‘Comic Book Tattoo’. Currently, Mike remains hard-at-work bringing his sci-fi epic, ‘Cleopatra in Spaaace!!’ to life. When he’s not doing the illustration thing, he likes lots of movies with his wife and two Siamese cats down in far too hot and humid Tampa, Florida, USA.

Be sure and check out all of Mike’s work and plethora of services, including his con schedule as well as
details for commission work, at these exciting links:

Website
Blog
Gallery

Store

Twitter
Facebook

ZN also highly recommends just cruising through the
Google Images listing of Mike’s pics and getting lost in a world of terrific fantasy and more!!


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All pictures, videos and other media are used with written permission of Mike Maihack, including all current or previous business affiliations related to same, or are available in the public domain (noting copyright and other restrictions, accordingly). No further reproduction or duplication is permitted without contacting the artist directly.

Some pictures have been modified slightly or combined only for the purpose of space limitations. In all cases, we invite you to visit the artist’s site(s) for more!

June 2, 2010

Dream a Little Dream... And Send It to Me

An Interview with Artist, Illustrator and Convertor of Dreams Jesse Reklaw

Part 1 of 2 (link to Part 2)
Click on any picture to enlarge

I wasn’t really sure how to approach Jesse Reklaw at first (whose real name – if you believe his
Wikipedia page – is apparently Aka Walker... the Walker I get, but the Aka I still haven’t figured out). No, its not that I don’t appreciate the work he does, which encompasses on-line and print comics as well as a set of really fine paintings using watercolors, inks and acrylics. It’s good stuff all around for sure even if several of the images have managed to creep into my own dreams since we started our conversation.

No, it has to do more with the whole uncomfortable feeling of inviting – well how do I put this – you know, sort of inviting a psychologist to a dinner party. The reason I say this is that Jesse has been publishing for the past 15 years or so a fantastic comic strip by the name of
Slow Wave both online and in syndication. What he does is take reader-submitted dreams and adapt them into a brief (usually four panel) comic strip format, with often bizarre yet familiar – if by familiar you mean dream-like or even bizarre again – results. He’s even released a hardcover of these dream comics, ‘The Night of Your Life’, full of people’s deepest and darkest and, gasp, weirdest phobias and fantasies and more!

So I had this kind of feeling that by essentially inviting Jesse into my ‘home’ if you will, he’d just sort of stare and analyze me all Freud-like, even though I don’t typically give out such details during polite dinner conversation (I’m much more of an embarrassing-body-functions conversationalist in that regard). But in the end, not only was our exchange a lot of fun, but I got to learn a lot more about this very bright and exciting illustrator. Ladies and gentlemen, it is our pleasure then to introduce Jesse Reklaw:

Welcome Jesse! I hope the input I sent you was okay.
Hi James. Thanks for the interview questions... they were fun. Hope you are feeling better!
(ZN: you see - I just couldn’t help myself. I had to share some of my most recent bodily defects! It’s just my thing I guess!)

Jesse, it’s indeed a pleasure to meet you. If I can buy you an extra large mocha with a double espresso shot (oops that’s what I want, I guess I should ask you, too), can you tell me a little about yourself in a sort of casual ‘hey, we just met at Barstucks for the first time’ kind of way?
Hey Ziggy, I fancy myself a social chameleon, so I'll get one of those XL mochas with the 2X espresso shots too. Though make mine soy (or almond milk if you got it), since I am vegan.

I've been a cartoonist for the past 15 years (mostly weird, non-commercial, arty stuff), though I am a reformed computer scientist (studied computer vision and artificial intelligence at Yale).

Okay class, Ziggy is going to briefly interrupt here because I did have to look this up: ‘The difference between a vegan and a vegetarian is that a vegan eliminates all animal products from his or her diet, including dairy. Those following a vegan lifestyle generally do not wear leather and avoid products made from animals such as wool, silk and down.' For more, see
Vegansaurus, with a convenient link here to their terrific interview with Jesse!

I first learned of your endeavours through a former Ziggy Nixon blog victim and fellow awesome comic creator – Shaenon K. Garrity – who posted her own dream that you featured in ‘Slow Wave’. Too cool. How did you come up with the idea to start this unique and always changing strip?
Around 1995, right after I finished my undergraduate degree (at UC Santa Cruz), I was fascinated by dreams, comics, and the web. So I started a weekly webcomic about dreams, and it's been going ever since.

I have to admit, that after I saw this featured by Shaenon, that I really wanted to send something in. But I get the feeling that my dreams – well, the ones that you can feature on public web-sites at least – are too complex for a webcomic.

Do you run into that situation often and if yes, how do you approach it? (If need be, I can provide a number of recent examples, thanks to some great pain killers for my back my Doctor put me on!!)
Chemically-induced dreams are pretty great.

I'm a decent editor, so feel free to submit anything you like. I can chop it down into four panels.

When I look at the three main ‘focal’ points on your web-site - from ‘Slow Wave’ to ‘Ten Thousand Things to Do’ to finally your paintings, I get the feeling that these stretch across a pretty wide spectrum, the latter of which strikes me as being very much different to the other two. Do you see them being more similar in their approach or does each reveal a different part (personality) of you?
That's insightful of you to notice the difference.

I feel I'm always searching for the right style for each of my projects, and always falling short. Luckily (?), I have a compulsive tendency to finish things whether or not I think they're perfect. So I manage to push a lot of stuff out into the world.

To answer your questions more directly, I see all my creative projects as being integrated with who I am... but maybe an outsider won't see that until I finish everything that I will ever do...?

How do you wind up trying to get your different works and styles ‘out there’ (Facebook,
Flickr, etc.)? Has one approach seemed to be more successful for you in terms of on-line methods?
I'm still seeking the best method(s) for distribution.

I like Flickr for comics because the interface is so clean and unencumbered with sidebars and ads and icons and doodads. But I don't think I've gotten the best exposure that way.

Facebook seems to be quite popular now. But I can't avoid comparing the social networking sites (Facebook, MySpace, Friendster, etc.) to the "browser wars" of the 90s (and even the "portal wars" circa 5 years later).

So I'm standing back and waiting for the next big wave to ride I guess. iPhone and other PDA distribution methods seem to be the next big thing.

How does this compare to the exposure you get from the cartoonists / comics show circuit? Or do you see both as an essential part of your ‘career’ or even if you will for keeping your sanity?
Going to comic book shows and networking with cartoonists, editors, and publishers directly is definitely more valuable as far as a career goes. Getting recognition from one person in the business feels like the same as having 100 casual readers online.

I talked with Shaenon many moons ago about the web-comic phenomenenomena (sorry, I never know how to stop spelling that word). How do you view the growing exposure of web-comics vs. the smudges of ink* we see in our daily newspapers (for those of us that still buy daily newspapers)?
It makes sense to me that ephemeral media like newspapers and magazines will migrate to the web. So I could see an emerging market for short strips online.

I imagine they will be encapsulated within some content distribution entity, such as an online magazine (like
Salon)... or a search portal (like Yahoo)... or a social networking site (like FB)... or something else.

But ultimately I don't think webcomics will survive as entities on their own.

*noting that I apologize for the size of some of the strips featured here, but you have to paste either 'small' or 'medium' or you can't enlarge them. A weird tic of 'blogspot's' service, go figure...


Is the tide turning for the on-line artist or is it business as usual namely if you don’t get a Garfield or Dilbert established complete with desk calendars and plush toys you’re pretty much hanging out at the soup kitchen to make ends meet?
I think initially there were great opportunities for online artists to establish themselves independently (Achewood is a great example of this for a webcomic), but in the future I think business-minded people will make it harder for artists to get noticed if they're not part of some syndicate or publisher/distributor.

It also seems to be a bit of a Catch-22 situation in the markets today. Cartoonists need newspapers to help establish their work in the ‘mainstream’ yet push more and more of their work on the Internet. Still, the success has not seemed to be overwhelming via this route either, and as you yourself know, when one of your own print ‘employers’ goes belly up, it hits your cash flow pretty hard. Any thoughts to same?
Actually, I've noticed that until now for the most part there hasn't been much money made selling content on the Internet. It seems like artists put work online for free, hoping to get a book deal or a record contract.

But it's still been totally possible to get noticed and to become established just by putting work online.


Continued in Part 2

Dream a Little Dream... And Send It to Me

An Interview with Artist, Illustrator and Converter of Dreams Jesse Reklaw

Part 2 of 2 (link to Part 1)
Click on any picture to enlarge

Jesse, your background – or perhaps better said – your training to be an artist must have been an interesting one. How did you not only learn to draw-slash-illustrate but eventually decide to be an 'artiste' full time, leaving as I understand the computer program at Yale to do so?
I've always been a drawer. With the state of comics and the publishing industry in the early 90s, I figured I'd still need a "day job," so I studied to be a programmer.

I couldn't have foreseen that comics ("graphic novels") would become popular, and that the Internet would open up so many opportunities for young artists.

Are you involved in other activities such as teaching or other graphic design related ventures?
I do teach comics part-time at an amazing institution in Portland, Oregon called the
IPRC. I also do freelance illustration and storyboarding, and I'm in the occasional art show. Exactly the kind of piece-meal occupation you'd expect these days.

I could really envision your watercolor pieces as being spot on for children’s illustrations. Has this been a focus or even approach for you before? Or is this field so crowded it’s just too tough to even try to get in the door?
Again, I think a lot of opportunities are opening up even in the historically impenetrable world of children's book illustration.

But I'm not very good at kids' and young adult writing. I'm too fond of obtuse philosophy and dirty jokes.

What do you think you’d be doing if you weren’t an illustrator and why?
I was just thinking the other day that if in high school I'd started taking antidepressants, today I'd probably be an electrical engineer (or a retired one that is!).

Alternatively, I'd be dead.

Or turn that around a bit: say a younger person approaches you and says ‘I want to do the same thing as you’ what would be your advice (e.g. ‘work hard and stay off drugs?’ vs. ‘run Forrest run’)?
I think doing internships is a really valuable way to connect with the industry, learn practical skills, and also see if the field is really something one wants to commit to.

But to get the most out of those real-world experiences, one really needs to learn how to listen to other people. Self-knowledge of course is even more important, and can help one develop listening skills.

So I'd say taking a lot of drugs and going on vision quests is the first step to any important career.

Finally, a selection of ‘what if’ questions:

What if you could get a hold of any project you heart could desire, what would it be and why?
Well, it's always fun to imagine being in a think-tank with my creative heroes, working on some slick corporate project that's burning money flying us to Europe, filling hot tubs with champagne, etc.
But I also sincerely love sitting in my backyard scribbling comics in my sketchbook, while my cat sniffs daisies, laughing to myself over some abstruse joke that I shouldn't publish but I probably will anyway, somewhere in the background.

What if you’ve just won the Super Lottery, and you’re suddenly richer than Bill Gates.
What becomes of your illustration career and why?
I challenge Bill Gates to a winner-take-all, high-stakes round of Old Maid... its close...! But... I lose everything and shuffle off to live under a bridge with my daisy-sniffing cat.

Then my girlfriend reminds me to come home because it's my turn to make dinner.

What if, I mean, what is a super cool fact about yourself that you would like to (or can) share without getting arrested, beat up in a dark alley or even worse, being forced to vote for Sarah Palin in 2012?
All my super-cool factoids will be published in my memoir ‘Couch Tag’, due out from Fantagraphics in 2011.

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As a public service announcement in order to get in a cheap plug for them, I’m using most of the bio of Jesse that was prepared by the
San Francisco Zine Fest (with a little extra flavoring thrown in from the IPRC site added in for, uh, flavor), noting Jesse did this very cool poster for them as well :

Jesse Reklaw is a fantastic writer, illustrator, and painter, and has created work in a wide variety of formats, including self-published works (the autobiographical ‘
10,000 Things to Do’), a weekly strip (‘Slow Wave), zines (‘Applicant’), the books ‘The Night of Your Life’, ‘Bluefuzz the Hero’ and much more.

A long time resident of the Bay Area, Jesse was a founding member of the mini-comics distro Global Hobo, helping dozens of local small-press cartoonists get their work out to shops and readers around the country. He continues to support small press and DIY publishing in his home of Portland, Oregon, where he teaches cartooning classes at the IPRC, having taught comics courses at Portland Community College and elsewhere as well. He has been nominated twice for the
Ignatz Award for Outstanding Online Comic. For more on various syndication as well as self-professed ‘awards and stuff’, please check out his website at this link.

While you’re at it,
submit a dream of your own to Jesse. He has put together some helpful hints including: ‘If this is the first time you've submitted a dream, please provide a brief physical description of yourself (for example, your age, sex, and other features like do you wear glasses, have freckles, a monkey tail!!, etc.). Funny, interesting, and unusual dreams are preferred, which I guess is sort of his way of saying these are the ones that might get published (vs. just ogled at and sold to Pentboy for their readers’ letters section).

There seems to be, however, no restrictions on describing embarrassing bodily functions, which is – to no one’s surprise I’m sure – what I dream about pretty much all the time, too.

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All pictures, videos and other media are used with written permission of Jesse Reklaw, or are available in the public domain (noting copyright and other restrictions, accordingly). No further reproduction or duplication is permitted without contacting the artist directly. Some pictures have been modified slightly only for the purpose of space limitations.