Showing posts with label A Sitting Duck. Show all posts
Showing posts with label A Sitting Duck. Show all posts

January 15, 2011

And He’s Got Lots of Friends!

An Interview with Video Creator and Entrepreneur David Edwards

Part 1 of 2 (link to
Part 2)
Click on any image to verbiggen

It wasn’t that long ago that talking about a video going ‘viral’ would have earned you some very strange looks. Heck, it wasn’t even that long ago – February 2005 in fact – that the global phenomenon known as YouTube got started.

And although
recent reports indicate that YouTube does not yet rival Television with a capital T, one thing is certain: it’s time will come! It is not a question of ‘if’ but instead when YouTube will be bigger than the networks, allowing GLOBAL viewers the opportunity to create and custom design their own viewing selections. And why shouldn’t it become the leading means by which we soak in our daily dose of entertainment pleasure (+/-)?

The
current figures are astounding: people are watching 2 billion videos a day on YouTube and uploading hundreds of thousands of videos daily. Every minute of every day of the week, 24 hours of video is being uploaded to YouTube. And this doesn’t even count the ‘extended’ reach of YouTube as videos become multi-linked across social media, the blogosphere and more. Heck, in the coming weeks and months, you’ll even be able to enjoy in the ‘normal’ comfort of your television viewing area, as the next wave of televisions will also offer at very minimum YouTube if not full Internet access.

These are of course crystal clear facts that are not lost on either advertisers or the coming generation of artists and designers eager to generate content either. It’s this huge potential audience in fact that businessman, as well as character and video creator
David Edwards of ‘A Sitting Duck’ is working to win over.

David’s venture – which features current stars ‘
Candy the Magic Dinosaur’ and his interesting band of cohorts – is gaining momentum every day, with the first 4 short but extremely clever videos – with a full dose of quirky yet subtle humour packed into every one – having already garnered around 300 thousand hits. Not bad at all for a relative newcomer!

In addition, David has set up a growing fan base including Facebook followers and well over 25’000 e-mail subscribers anxious to receive their daily fix of what he and his team have to offer. And there’s even more coming from the team in the coming months, with a little something for every taste on the proverbial plate!

Ziggy Nixon was glad to have recently caught up with David to ask him more about his venture and how he’s reaching out to art-loving, video-savvy and knowledge-hungry audiences everywhere.

ziggynixonziggynixonziggynixon

Hi David, welcome to the show. Before we dive into either the world of ‘Candy the Magic Dinosaur’, ‘A Sitting Duck’ or the rest of your current endeavours, can you tell us a little bit about David Edwards please and how he became a graphic designer/illustrator/flash animator/man of all trades, etc.? And just curious, having said that, is there a title/description for yourself that you prefer?
Hi Ziggy!

Actually, my background is in sales and marketing. Between the ages of 20 to 25 I worked for a number of companies selling everything from mobile phone contracts to cars. Really, if you can think of it, I've probably sold it!

I still get a buzz from sales but I wanted to start a more creative career. So that's why I launched "A Sitting Duck" in 2008 and from there the whole venture has snow-balled! It’s attracted more creative people that are keen to get involved.

In terms of my own role or title, I'd like others to think of me as an entrepreneur. Still, if I meet new people I usually say I am involved in sales and marketing as its easier.

I’ve got to ask almost right away: why ‘A Sitting Duck’? It makes me think immediately of
Michael Bedard’s iconic ‘Sitting Duck’ pieces (my fave shown here... oh yeah, please buy lots of copies so I don’t get sued!)! I’ve also seen you mention that the title also had to do with the economy when you started; is that still the case?
I kept seeing the phrase ‘A Sitting Duck’ in newspaper headlines. It made me think that if I could buy the domain name then it would have instant traffic as its a popular term!

Also, the motor industry was not the best place to work back in 2008 and I’m not sure what its like now. But I can tell you, lots of the sales guys felt like sitting ducks! I’m hoping though that there will be a day people when people hear the phrase and will just think of an animation company! ;]

I’m impressed with your list of ‘to-do’s’ for 2011 (shown here on the ‘fridge’)! How are you approaching these projects from a balance and manageability (sanity?) stand-point?
Sure, with the 2011 goals there is a lot of work involved! What I've decided to do is launch the e-guide then roll the money made from that into the toy production. After that, we’ll invest the profits from the toys in order to start the video game production.

But I definitely wanted to set big targets so that it will push the team.

Tell us a little bit more if you will about launching the E-guide and as well Candy Skool? I’m curious in part because this seems in a small way like you’ll be inviting even more competition into the fold?
Last year we targeted building an email list that has now reached over 25,000 subscribers! So the product launch will hopefully go well.

My thought is that lots of animators would love to see more finished work on-line. So, in this area, competition is good!

In terms of "Candy Skool", this will be a membership web-site rather than a "one-off" payment. When this is ready there will be some awesome templates and coding set up for that. ;]

Also in terms of competition, do you really get the feeling there’s ‘competition’ per se for your video offers? Or is there such a wide grab-bag of possibilities out there that you just basically have smooth sailing as long as your offers are good and continue to bring in old and new fans alike?
I think we have established a unique character on-line now, so people will Google the name, no problem. I have seen an increase in searches over the last 12 months and it seems to be getting better.

In terms of our different marketing targets: if we price the products fairly and set up a customer services department, I really feel we should be OK.

Continued in Part 2

And He's Got Lots of Friends!

An Interview with Video Creator and Entrepreneur David Edwards

Part 2 of 2 (link to Part 1)
Click on any image to verbiggen

David, your focus on toy production also sounds very exciting! How are you approaching the move from 2-D to 3-D realisation? Will this be focused on ‘Candy’ or do you have in mind to introduce previously unseen characters as well?
With the toys, I think its best to start with Candy and see what happens from there. We did do a Megasaur 64 render last year and we had lots of emails asking to buy it!

The renders of both M64 and Candy (both shown here) look so real! It’s really awesome work!

What target audience are you going for with the toys? For example, are you aiming for more eclectic collectibles (high quality, low volume) or should we expect to see your products soon in a Happy Meal near us?
I like to check out the
Kidrobot stuff in London when I get the chance. My target then is to follow them in terms of low volume (Max 1,000), perhaps also producing a smaller version of the same toy at a higher production level.

Getting back to your current bread and butter: Can you tell us please a little bit about how Candy and his (her?) friends came to be?
Growing up, my next door neighbour had 2 dogs named "Griff" and "Candy". So that's where the names are from.

I sketched the original drawings and then emailed an ink version to Luke Hyde. Luke is very creative and he designed Megasaur 64 which looks class! We started with Candy, Neon Boy and Griff and built it up from there.

How long does each Candy episode take to create?
From the first steps in the sketchbook to the actual upload itself, I’d say it takes around 6 months total.

You’ve also mentioned with deserved pride that the number of hits on YouTube as well as the number of subscribers you have continues to rise impressively. What do these factors mean to either you as a ‘design person’ or to your group from a business perspective? Is that even a measure-able factor at this stage in terms of either exposure or eventually business success?
With YouTube being the top site for videos, I think that we could see some great opportunities in the future. Already there are televisions being sold around the world with access to YouTube.

So looking ahead, this could significantly raise the profile for on-line animations and other video producers on the Internet.

I also very much enjoyed reading
‘12 Ways To Get 1,000 YouTube Subscribers & Make Your Videos Go Viral’ where you stated:

“YouTube” is a slow game, lots of channels are portrayed in the media as “overnight” success stories. If you can think of it as a 5 year journey and you enjoy the process of making and promoting videos then you will have a successful channel and the knock on effect is a successful web-site!”

How well do you think you’ve stuck to your own advice in this regard?
I still very much believe that f you produce a quality collection of videos over the space of 5 years, you should have no problem hitting a million views.

I recommend a book by
Gary Vaynerchuk called ‘Crush It!’ for more information! ;]

Looking ahead then even beyond your 2011 list:

Is ‘Candy’ going to be your ‘end-all’ production focus in terms of videos?
The end goal for Candy will be as the star of the Facebook Game mentioned. We are currently working on ideas with
Sean T. Cooper.

Check out his site, I highly recommend the zombie game, ‘
Boxhead’!

How long of a run do you think we’ll see of Candy then?
It's still the early days, both for the videos themselves and getting started on the video games for Facebook. We'll just have to wait and see...

What about your part in the Webfactore? Where is that side of the business taking you?
www.webfactore.co.uk is a well-established business that has been running for over 5 years.

My department is SEO (search engine optimisation) at the moment. So I'm learning new search engine tips and also working closely with a lot of exciting UK business owners. Its a good place to be!.

Long-range where would you like to see ‘A Sitting Duck’, ‘Candy’ and/or even just li’l old David Edwards?
My plan is to build "Candy Skool" (make sure you’re a subscriber to get the latest news!!) and make that a great resource for animators. I very much enjoy the building stage and seeing ideas work!

ziggynixonziggynixonziggynixon

David Edwards is a large part of the push behind the ‘Candy the Magic Dinosaur’ video series which is busy going viral on YouTube as we speak! When he’s not busy sketching new ideas and making videos about Candy and his amazing powers or Megasaur 64 and his Terminator-like temper, he’s in charge of the SEO department at the Webfactore.

Again, be sure and sign up for the current newsletter and YouTube feeds, especially in order to be first in line for the pending Candy Skool activities! Link up today and let your silly side out to play!

Key links featured for this artist:
www.asittingduck.com
www.candyskool.com
www.twitter.com/asittingduck
www.facebook.com/candydinosaur
www.youtube.com/asittingducktv

ziggynixonziggynixonziggynixon

All pictures, videos and other media are used with written permission of David Edwards, including all current or previous business affiliations related to same, or are available in the public domain (noting copyright and other restrictions, accordingly). No further reproduction or duplication is permitted without contacting the artist directly.

Some pictures have been modified slightly or combined only for the purpose of space limitations.